Level Designer
Design engaging limited open world areas and combat arenas.
Responsibilities
- Design level layouts and gameplay encounters for limited open world environments
- Create arena-based experiences that promotes head-on combat or areas customized to the story's needs
- Collaborate with artists, programmers and modellers to implement level concepts
- Iterate on designs based on playtesting feedback and team input
We are looking for an experienced designer with strong spatial reasoning and gameplay design skills. Focus will be on limited open world areas and arena design rather than fully open-world mapping.
Payment
Negotiable, starting at 600$ - 2000$ USD monthly or differing rates for commisions.
Contact
Reach out to us at contact@azarelgames.com for applications or questions, and alternatively @cyfiee on Discord if you need a faster point of contact.